| Professor: | Tom Ellman |
|---|---|
| Office: | OLB 117 |
| Hours: | Tuesdays and Thursdsays: 1:30pm-3:00pm |
| Phone: | (845) 437-5991 |
| Email: | thellman@vassar.edu |
| Lectures: | Tuesdays and Thursdays 3:10pm–4:25pm, MC VIS |
| Course Wiki: | https://www.cs.vassar.edu/courses/cs389-201201/top |
Investigates all stages of the game development process, including conception, design, physical and digital prototyping, implementation and play-testing, among others. The course emphasizes the integration of formal, dramatic and dynamic game elements to create a specific player experience. The course also examines various criteria and approaches to game critique, including issues of engagement, embodiment, flow, and meaningful play. Course work includes a series of game development projects carried out in groups, along with analysis of published games and readings in critical game-studies literature. No previous experience in media production or computer programming is necessary.
Academic accommodations are available for students with disabilities who are registered with the Office of Disability and Support Services. Students in need of disability accommodations should schedule an appointment with Professor Ellman early in the semester to discuss any accommodations for this course which have been approved by the Office of Disability and Support Services, as indicated in your DSS accommodation letter.