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Emacspeak and Braille displays
to get a meaningful response you should not:
A) tangle up issues --as in your case Bralle and GNUS
B) Make assertions without understanding them
--e.g. "emacspeak-gnus reinventing the wheel"--
much of that code in emacspeak-gnus was written in 1995 when
gnus did not offer the functionality that it now does
C) Assume things that you do not know for a fact e.g., the
author of emacspeak does not use gnus--
I use it regularly--
Given that you've been a free-loader long enough--
you're probably better off contributing constructively
--rather than standing on the sidelines whining:-)
>>>>> "Mario" == Mario Lang <firstname.lastname@example.org> writes:
Mario> Hello. I just wanted to start a discussion on
Mario> the simultaneous use of Emacspeak in combination
Mario> with a braille display.
Mario> Is anyone here using this setup?
Mario> Emacspeak modifies Emacs in some areas such that
Mario> a emacs with emacspeak loaded behaves quite
Mario> differently than an Emacs without emacspeak,
Mario> except from being able to speak of course.
Mario> Here are some examples:
Mario> * C-h f and the-like sometimes dont pop-up the
Mario> window, only read it
Mario> * All key sequences in help related modes are
Mario> translated to things like control or meta. This
Mario> is certainly nice for the audio representation,
Mario> but when using a braille display concurrently, it
Mario> is somehow anoying having to read the long words,
Mario> instead of the nice short representations one is
Mario> used to.
Mario> * Matching parens in Lisp mode only announces the
Mario> line which matches the closing paren in the
Mario> minibuffer (and via the synth of course). But
Mario> point doesnt move like it does in standard
Mario> emacs. This one (or two) second point move is
Mario> actually very helpful when using a braille
Mario> * Gnus is modified heavily. I can imagine that
Mario> the setup emacspeak does with Gnus is somehow
Mario> useful for the author, but as a long term Gnus
Mario> user, having Gnus used before I started to use
Mario> Emacspeak, I can tell you that it is very anoying
Mario> to use Gnus with emacspeak, in fact, the changes
Mario> are so drastic, that I dont use Emacspeak with
Mario> Gnus, although it would be very nice to be able
Mario> to do so.
Mario> The header removal e.g. could be done with
Mario> gnus-article-hide-boring-headers which is a
Mario> standard part of Gnus instead of the current
Mario> gnus-summary-show-some-headers and the-like
Mario> defuns in emacspeak-gnus.el. Gnus already
Mario> implements this, and there is no need reinvent
Mario> the wheel here.
Mario> Also, (define-key gnus-group-mode-map '[right]
Mario> 'gnus-group-read-group): gnus-group-read-group is
Mario> already bound to RET, and some people want to
Mario> move point the way they did before.
Mario> I probably could add some more items but let it
Mario> be for now.
Mario> I only want to know if anyone else is facing
Mario> those problems, and if the author is actually
Mario> interested to change anything related to visual
Mario> representations. I certainly can imagine that it
Mario> will not interest you very much Raman, except of
Mario> course that you have access to a braille display
Mario> sometimes, or start to use Gnus seriously :).
Mario> I imagine that it could be possible to do the
Mario> translation of control meta and the like without
Mario> manipulating the buffer. For the paren matching
Mario> problem, I currently have no idea what one could
Mario> do here.
Mario> Perhaps someone can give me some enlightenment...
Mario> -- Regards, Mario <email@example.com>
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